Game Development

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BrAdam Bikes


Starting Date: September 9th, 2006

Completion Date: September 10th, 2006

Current Platforms: Windows

API: Direct3D 9.0c using D3DXSprite Class

Language: C++

File Size: 600kb (Self-extracting exe), 3.44mb (Project files with source code)

Notes: This was a project that a fellow GameDev.Net'er and I started. We wanted to complete something within 48 hours. We decided on a 2d bike game. We got a heck of a lot done and the only reason it didn't get finished is because I couldn't get ramp collisions to work properly. The demo with source is as far as I got the game, it works but some of the ramp collisions are a jittery and do weird things. The other (placeholder art) is the original prototype I made before jumping and ramps were implemented.


BrAdam Bikes Screenshot 1 BrAdam Bikes Screenshot 2

System Requirements:

Note: To check your DirectX version open the start menu and click on run. At the prompt type in dxdiag and press enter. Near the bottom of the System tab will be a line that says DirectX Version: DirectX (Your Version). If you do not have DirectX 9.0c or later, you can download it here, Microsoft's DirectX Page


Installation Notes:


Game Instructions: Left and right arrows move the bike. Escape quits. If you aren't using the first prototype, the space bar will jump.